Difference between revisions 168412263 and 168412264 on dewiki

{{Infobox video game
| title = 428: Shibuya Scramble
| image = 428cover.jpg
| caption = Japanese Wii cover art
| developer = [[Chunsoft]]<br />Abstraction Games {{small|(PS4/PC)}}
| director = Jiro Ishii<ref>{{cite web|last=Gifford  |first=Kevin  |title=Kojima Reflects on Snatcher, Adventure Games: A look back at the wilder days of game development  |url=http://my.1up.com/news/kojima-reflects-snatcher-adventure-games  |publisher=[[1UP.com]]  |accessdate=26 August 2012  |date=April 11, 2009 |deadurl=yes |archiveurl=https://web.archive.org/web/20130516071624/http://my.1up.com/news/kojima-reflects-snatcher-adventure-games |archivedate=16 May 2013 }}</ref>
| designer  = [[Kōichi Nakamura]]
| publisher = [[Sega]] (Wii)<br />[[Spike (company)|Spike]] (PS3/PSP/iOS)<ref name="ports">{{cite web | author=Spencer | date=July 1, 2009 | title=428 Breaks Wii Barricade, Escapes To PSP And PS3 | url=http://www.siliconera.com/2009/07/01/428-breaks-wii-barricade-escapes-to-psp-and-ps3/ | publisher=Siliconera | accessdate=2009-07-01}}</ref><br />[[Spike Chunsoft]] (PS4/PC)
(contracted; show full)a, Tokyo, the characters are involved in a mystery that cannot be solved without their interactions, and the plot is advanced by following clues found within the game's text and accompanying video sequences and making decisions on which path each protagonist should follow.  Depending on the [[Nonlinear gameplay|player's choices]], a number of new scenarios become available, which ultimately lead to different [[multiple endings|outcomes and endings]].<ref name="Official">{{cite web
 | |title=SEGA/428 ~封鎖された渋谷で~ |year=  2008 |  publisher=[[Chunsoft]] |language=Japanese |  url=http://chun.sega.jp/428/index.html |  accessdate=2008-11-26| |archiveurl=  https://web.archive.org/web/20081204030156/http://chun.sega.jp/428/index.html| |archivedate=  4 December 2008 <!--DASHBot-->| |deadurl= noyes }}</ref> The game has up to 85 different possible endings.<ref>{{cite web|title=428 - The greatest experiment in non-linear story telling|url=http://www.destructoid.com/blogs/ParaParaKing/428-the-greatest-experiment-in-non-linear-story-telling-158147.phtml|publisher=[[Destructoid]]|accessdate=27 August 2012|date=2009-12-17}}</ref>

=== Parallel gameplay mechanic ===
Players read through and switch between multiple stories that take place in the same timeframe, each seen from a different character's point of view. Decisions made in one character's story can inadvertently affect the story of another character in unforeseen ways. The format is similar to earlier [[nonlinear gameplay|non-linear]] visual novels with multiple perspectives, such as ''[[Machi (video game)|Machi]]'' (1998)<ref name="1up_novel">{{cite web|title=The Weird World of Japanese "Novel" Games  |author=Ray Barnholt  |url=http://www.1up.com/features/weird-world-japanese-games  |publisher=1UP.com  |accessdate=2011-03-08 |deadurl=yes |archiveurl=https://web.archive.org/web/20130320033147/http://www.1up.com/features/weird-world-japanese-games |archivedate=2013-03-20 }}</ref> and ''[[Eve Burst Error]]'' (1995),<ref>{{cite web|title=EVE Burst Error|url=http://www.rpgfan.com/reviews/evebursterror/Eve_Burst_Error.html|work=RPGFan|accessdate=3 September 2011|author=Commodore Wheeler}}</ref> and can also be compared to [[nonlinear narrative|non-linear]] [[hyperlink cinema|hyperlink films]] such as ''[[Pulp Fiction (film)|Pulp Fiction]]'' (1994), ''[[Magnolia (film)|Magnolia]]'' (1999) or '(contracted; show full)

The Wii version of ''428: Fūsa Sareta Shibuya de'' was the eighth best-selling game in Japan during its week of release, selling 34,000 units.<ref>{{cite web | author=Jenkins, David | date=December 11, 2008 | title=Japanese Charts: Layton Holds Onto Lead As Fallout 3 Hits | url=http://gamasutra.com/php-bin/news_index.php?story=21477 | publisher=Gamasutra| accessdate=2009-08-15}}</ref> Year-end sales of the game totalled 53,315 units.<ref>{{cite web
 | |title=GEIMIN.NET/2008年テレビゲームソフト売り上げTOP500(ファミ通版)| |url=http://geimin.net/da/db/2008_ne_fa/index.php |  publisher=Geimin.net |  accessdate=2009-08-15 |deadurl=yes |archiveurl=https://web.archive.org/web/20150923055208/http://geimin.net/da/db/2008_ne_fa/index.php |archivedate=2015-09-23 }}</ref>

==See also==
*''[[Imitation City]]'', created by Jiro Ishii in 1987
*[[Time Travelers (video game)|''Time Travelers'' (video game)]], written by Jiro Ishii

==References==
{{Reflist|1}}

==External links==
*[http://chun.sega.jp/428/ Official website] {{ja icon}}
* {{Vndb|1299}}

[[Category:Visual novels]]
[[Category:2008 video games]]
[[Category:Adventure games]]
[[Category:Android (operating system) games]]
[[Category:Chunsoft games]]
[[Category:IOS games]]
[[Category:PlayStation 3 games]]
[[Category:PlayStation 4 games]]
[[Category:PlayStation Portable games]]
[[Category:Sega video games]]
[[Category:Wii games]]
[[Category:Windows games]]