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[[image:Cabal.jpg|right|thumb|200px|CABAL]]
The '''Computer Assisted Biologically Augmented Lifeform''' ('''CABAL''') was a sinister and highly advanced [[artificial intelligence]] in the [[Command & Conquer: Tiberian Series|Tiberian Series]] of [[Command & Conquer]], which, as its name implies, was augmented by numerous human beings who were kept artificially alive within [[Stasis (fiction)|stasis]] tubes and whose [[Human brain|brains]] had been integrally linked to, and [[synchronized]] with, the AI's system core.  Presumably this was done in order to significantly enhance the device its overall potential and abilities in a vast multitude of ways. CABAL was used by the Brotherhood of Nod as their tactical and logistical console throughout the [[Command & Conquer: Tiberian Sun|Second Tiberium War]]. Although essentially gender-neutral, as it was primarily an artificial entity, CABAL was always portrayed as male in both virtual appearance and voice.

====Origin====
CABAL's origin is unknown, with some speculation placing it to be based on [[Scrin#The Scrin|Scrin]] technology. It was first acquired by the Brotherhood of Nod near the end of the [[Command & Conquer: Tiberian Dawn|First Tiberium War]]. When [[Global Defense Initiative|GDI]] commandos stormed [[Kane (Command & Conquer)|Kane's]] temple during the [[Sarajevo]] battle, it could be heard malfunctioning from the severe damage the Temple had incurred from the [[Ion Cannon]]. Between the First (contracted; show full)e amusing "Intruder Alert.  Alert Cancelled.  Intruder Alert.  Alert Cancelled.  Intruder Alert.  Intruder Cancelled.  All intruders please report to the detention center", and "Attention: There's no business like show business.  Don't throw stones in glass houses without proper protection.  That is all.", one of these clips suddenly clearly states; "Computer Assisted Biologically Augmented Lifeform (CABAL) damaged.  Please shut down all non-essential operations.".


====Purpose====
CABAL's purpose was twofold: it served as a [[Command line interface|console]] interface between Brotherhood of Nod battlefield soldiers and their commanders worldwide, while at the same time utilizing the subsequent and vast network of [[Live television|live]] [[military espionage|intelligence]] to collate and devise complex [[Military strategy|strategies]] of its own, ultimately acting as a potent advisor and right-hand to those highest in command of the Brotherhood's forces.  It also proved to(contracted; show full) from the game of ''Tiberian Sun'' to its expansion set of ''Firestorm''. In the original game, CABAL is a barely distinguishable, reddish-orange face maintaining a sinister appearance; a hardly-seen mouth, sharp and accented features around the eyes, and similarly-coloured pupils, [[Iris (anatomy)|iris]] and [[sclera]].  Its new appearance in the expansion set however is shown above; a bald, blue head with fully-animated [[Electron shell|orbital shells]] for eyes.


====Game Involvement====
[[Image:CNC TS CABAL.png|left|thumb|200px|CABAL's original face as seen in ''Command & Conquer: Tiberian Sun'']]During the [[Command & Conquer: Tiberian Sun|Second Tiberium War]] CABAL was used as the Brotherhood its tactical, logistical and global communications coordinating console, as well as a potent type of advisor to [[Kane (Command & Conquer)|Kane]]'s top operatives under the command of Anton Slavik.  After the end of the second war, [[Global Defense Initiat(contracted; show full)
==See also==
* [[Electronic Video Agent]]

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[[Category:Command & Conquer series]]
[[Category:Fictional computers]]