Difference between revisions 25194179 and 25718803 on enwiki[[Image:Fargoth.jpg|thumb|Fargoth in [[Seyda Neen]]]] '''Fargoth''' is a notorious [[fictional character]] in the video game [[The Elder Scrolls]], Chapter III - [[Morrowind]] ([[2002]]), which is the third installment in the series of video games called The Elder Scrolls. Fargoth is a [[wood elf]] (also known as a [[Bosmer]]) who lives in the small village of [[Seyda Neen]]. His best friend is [[Arrille]], a high elf, who runs a tradehouse in Seyda Neen. Fargoth is clever, but too proud for his own good. The guards of that village often mock him and beat him up for his valuables. Being the first character that the player meets after being released from prison, Fargoth is a very memorable character. It can be noted that so many people have come to detest Fargoth because of his whiny voice that several [[plugin]]s for the game have been created in which he dies a gruesome death. It has also been suggested that a reason for why Fargoth is not very liked, aside from his voice, is the way in which he introduces himself to the player. One of his many possible greetings, which appear at random, regardless of the player character's gender, is: "I have a feeling you and I are about to become ''very'' close." Perhaps not something everybody enjoys hearing. He is also known to, in a similar fashion, state "You must be a thief, because you've stolen my heart!", an equally awkward remark. In fact, most hard core Morrowind fans kill the character as quickly as possible to get him out of the way. {{spoiler}} [[Image:FargothHouseExterior.jpg|thumb|Fargoths House. In the background you can see [[Arrille's Tradehouse]]]] Instead of reporting how corrupt the guards are, Fargoth hides his valuables in his secret hiding place, a hollow tree trunk in a small, marshy pond. At night, when anyone is near the secret trunk, he can be exceedingly paranoid. (contracted; show full)a choice, you can go back to the guard and give him the gold, which will only earn you 100 gold, or you can keep it and not speak to the guard, which will earn you 300 gold. Either way, Fargoth will never find out that you stole his stuff. WARNING: if you choose to keep the gold, you must make sure never to talk to the guard again, because if you do, he will take 200 gold from you as if you were finishing the quest. [[Category:Seyda Neen]] [[Category:The Elder Scrolls characters]] [[Category:Morrowind]] All content in the above text box is licensed under the Creative Commons Attribution-ShareAlike license Version 4 and was originally sourced from https://en.wikipedia.org/w/index.php?diff=prev&oldid=25718803.
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