Difference between revisions 278324875 and 282086833 on enwiki

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{{Infobox_Software
| name = YafaRay
| logo = [[Image:YafRay logo.svg|180px]]
| screenshot = 
| caption = 
| developer = Alejandro Conty EstévezYafaRay deelopers
| latest_release_version = 0.1.0.300
| latest_release_date = [[October March 31]], [[20089]]
| programming language   = [[C++]]
| operating_system = [[Cross-platform]]
| genre = [[Raytracer]]
| license = [[GNU Lesser General Public License|LGPL]]
| website = [http://www.yafaray.org/ www.yafaray.org]
}}

[[Image:Engine movingparts.jpg|200px|right|thumbnail|A YafaRay rendering of [[piston engine]] parts modelled in [[Blender (software)|Blender]].]]

'''YafaRay''' (originally '''YafRay''', '''Y'''et '''A'''nother '''F'''ree '''Ray'''tracer) is a [[free software|free]], [[open source]] [[ray tracing]] program that uses an [[XML]] scene description language. It has been integrated into the 3D modelling software [[Blender (software)|Blender]], and so can now be used to render scenes made within it directly, without the need for an exporter.

It is licensed under the [[GNU Lesser General Public License]] (LGPL).

==History==


==Features==
===Rendering===
;Global Illumination
	
:YafRay uses [[global illumination]] to produce realistically lit renderings of 3D scenes, using [[Monte Carlo method|Montecarlo]]-derived approximations.
;Skydome Illumination	
:This illumination system is based mainly on light coming from an emitting sky, taking into account the soft shadows calculations also involved. The illumination can be obtained from a [[High dynamic range imaging|high dynamic range image]].

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