Difference between revisions 358452983 and 358454154 on enwiki{{notability|date=March 2010}} '''Utility Abstraction''' is a [[Design_pattern_(computer_science)|design pattern]], applied within the [[service-orientation]] [[Design_paradigm|design paradigm]], which advocates designing services<ref name='svc'>[http://www.whatissoa.com/p11.php Services]</ref> that provide cross-cutting<ref name="cross-cutting">Functionality that is based on logic which is not related to any particular business process e.g(contracted; show full) <br/> In order to address the above issues<ref name='Mauro'>Mauro. et al. [http://www.computer.org/portal/web/csdl/doi/10.1109/HICSS.2010.336 Service Oriented Device Integration - An Analysis of SOA Design Patterns.] [online], pp.1-10, 2010 43rd Hawaii International Conference on System Sciences, 2010. Date accessed: 6 -4- April 2010.</ref>, the Utility Abstraction design pattern dictates the separation of generic processing logic from the business process-specific logic into a separate group of services known as the utility services<ref name="SvcLayerTypes">[http://www.soamethodology.com/p5.php Service Layer Types]</ref>. ==Usage== (contracted; show full) * Susanne Patig.[http://drops.dagstuhl.de/opus/volltexte/2009/2047/pdf/09021.PatigSusanne.Paper.2047.pdf Cases of Software Services Design in Practice][Online].Date accessed: 18 April 2010. == External links == * [http://www.whatissoa.com/ SOA Concepts] * [http://www.soaglossary.com/ SOA Terms Glossary] * [http://www.soapatterns.org SOA Design Patterns] [[Category:Service-oriented (business computing)]] All content in the above text box is licensed under the Creative Commons Attribution-ShareAlike license Version 4 and was originally sourced from https://en.wikipedia.org/w/index.php?diff=prev&oldid=358454154.
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