Difference between revisions 36124702 and 36125295 on enwiki{{Infobox_Software | logo = | screenshot = | caption = | name = YafRay | developer = Alejandro Conty Estévez | latest_release_version = 0.0.8 | latest_release_date = [[July 7]], [[2005]] | operating_system = [[Cross-platform]] | genre = [[Raytracer]] | license = [[GNU Lesser General Public License|LGPL]] | website = [http://www.yafray.org/ www.yafray.org] | }}⏎ [[Image:Engine_movingparts.jpg|200px|right|thumbnail|A YafRay rendering of [[piston engine]] parts modelled in [[Blender (program)|Blender]].]] ⏎ ⏎ '''YafRay''' ('''Y'''et '''A'''nother '''F'''ree '''Ray'''tracer) is an [[free software|free]], [[open source]] [[ray tracing]] program that uses an [[XML]] scene description language. It has recently been integrated into the 3D modelling software [[Blender (program)|Blender]], and so can now be used to render scenes made within it. It is licensed under the [[GNU Lesser General Public License]] (LGPL). YafRay uses [[global illumination]] to produce realistic renderings of 3D scenes. YafRay can build photon maps for caustic reflections, and can use a skydome for quicker rendering. Recent developments include subsurface scattering shaders and increasing integration with [[Blender (software)|Blender]]. == See also == * [[POV-Ray]], another popular ray tracer. {{compu-soft-stub}}⏎ ⏎ ==External link== * [http://www.yafray.org YafRay homepage] {{compu-soft-stub}}⏎ ⏎ [[Category:3D graphics software]] [[Category:Free software]] [[de:YafRay]] [[es:YafRay]] [[fr:Yafray]] [[pl:YafRay]] All content in the above text box is licensed under the Creative Commons Attribution-ShareAlike license Version 4 and was originally sourced from https://en.wikipedia.org/w/index.php?diff=prev&oldid=36125295.
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