Difference between revisions 368359455 and 433939607 on enwiki

{{Infobox software
| name = YafaRay
| logo =
| screenshot =
| caption =
| developer = YafaRay developers
| latest_release_version = 0.1.1
| latest_release_date = {{release date and age|2009|06|23}}
| programming language   = [[C++]]
| operating_system = [[Cross-platform]]
| genre = [[Ray tracing (graphics)|Raytracer]]
| license = [[GNU Lesser General Public License|LGPL]]
| website = [http://www.yafaray.org/ www.yafaray.org]
}}

[[Image:Engine movingparts.jpg|200px|right|thumbnail|A YafaRay rendering of [[piston engine]] parts modelled in [[Blender (software)|Blender]].]]

'''YafaRay''' is a [[free software|free]], [[open source]] [[Ray tracing (graphics)|ray tracing]] program that uses an [[XML]] scene description language. It has been integrated into the 2.49 version of the 3D modelling software [[Blender (software)|Blender]], and so can now be used tobut requires an exporter for the render scenes made within it directly, without the need for an exportsigned 2.5 version of Blender.

It is licensed under the [[GNU Lesser General Public License]] (LGPL).

==History==

YafaRay's predecessor '''YafRay''' ('''Y'''et '''A'''nother '''F'''ree '''Ray'''tracer) was written by Alejandro Conty Estévez, and was first released in July 2002. The last version of YafRay was YafRay 0.0.9, released in 2006. Due to limitations of the original desi(contracted; show full)[[lt:YafRay]]
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