Difference between revisions 38753005 and 43856656 on enwiki{{Infobox_Software | logo = | screenshot = | caption = | name = YafRay | developer = Alejandro Conty Estévez | latest_release_version = 0.0.8 | latest_release_date = [[July 7]], [[2005]] | (contracted; show full) ===Architecture=== ;Modular framework :Yafray features a modular structure, with a [[microkernel]] with which the rest of the render elements connect: scene loader, lights and shaders. This together with an [[Application Programming Interface |API]], allows development of rendering plug-ins, for using Yafray from any program or 3D suite. Supported suites include [[Blender (software)|Blender]], [[Wings 3D]] and Aztec. ;Cross-platform :Yafray has been fully developed using [[C++]]. This makes for good portability and there are precompiled [[binaries]] for the most common platforms: [[GNU]]/[[Linux]], [[Microsoft Windows|Windows]] 9x/XP/2000, [[Mac OS X]] and [[Irix]]. Yafray can be used as a stand-alone render engine, using its own scene description format. This way it can be used from the [[command line]] directly, by a script, etc. There are also provisions for [[parallel computing|parallel]] or [[Distributed computing|distributed]] rendering. == See also == * [[POV-Ray]], another popular free ray tracer. ==External link== * [http://www.yafray.org Official website] {{compu-soft-stub}} [[Category:3D graphics software]] [[Category:Free software]] [[de:YafRay]] [[es:YafRay]] [[fr:Yafray]] [[pl:YafRay]] All content in the above text box is licensed under the Creative Commons Attribution-ShareAlike license Version 4 and was originally sourced from https://en.wikipedia.org/w/index.php?diff=prev&oldid=43856656.
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