Difference between revisions 38753005 and 43856656 on enwiki

{{Infobox_Software |
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  name = YafRay |
  developer = Alejandro Conty Estévez |
  latest_release_version = 0.0.8 |
  latest_release_date = [[July 7]], [[2005]] |
(contracted; show full)

===Architecture===
;Modular framework
:Yafray features a modular structure, with a [[microkernel]] with which the rest of the render elements connect: scene loader, lights and shaders. This together with an [[Application Programming Interface |API]], allows development of rendering plug-ins, for using Yafray from any program or 3D suite. Supported suites include [[Blender (software)|Blender]], [[Wings 3D]] and Aztec.
  

;Cross-platform
:Yafray has been fully developed using [[C++]]. This makes for good portability and there are precompiled [[binaries]] for the most common platforms: [[GNU]]/[[Linux]], [[Microsoft Windows|Windows]] 9x/XP/2000, [[Mac OS X]] and [[Irix]]. Yafray can be used as a stand-alone render engine, using its own scene description format. This way it can be used from the [[command line]] directly, by a script, etc. There are also provisions for [[parallel computing|parallel]] or [[Distributed computing|distributed]] rendering.

== See also ==
* [[POV-Ray]], another popular free ray tracer.

==External link==
* [http://www.yafray.org Official website]

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[[Category:3D graphics software]]
[[Category:Free software]]

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