Difference between revisions 577362812 and 584068811 on enwiki{{Expert-subject|computer science|date=July 2009}} {{Distinguish|soft microprocessor}} '''Soft computing''' is a term applied to a field within computer science which is characterized by the use of inexact solutions to computationally hard tasks such as the solution of [[NP-complete]] problems, for which there is no known algorithm that can compute an exact solution in [[polynomial time]]. Soft computing differs from conventional (hard) computing in that, unlike hard computing, it is tolerant of imprecision, uncertainty, partial truth, and approximation. In effect, the role model for soft computing is the human mind. ==Introduction== Soft Computing a is a term used in computer science to refer the problem in computer science whose solution is not predictable,uncertain and between 0 and 1. Soft Computing became a formal Computer Science area of study in early 1990s.<ref>Zadeh, Lotfi A., "Fuzzy Logic, Neural Networks, and Soft Computing," Communication of the ACM, March 1994, Vol. 37 No. 3, pages 77-84.</ref> Earlier computational approaches could model and precisely analyze only relatively simple systems. More complex systems arising (contracted; show full)==External links== * [http://www.softcomputing.es EUROPEAN CENTRE FOR SOFT COMPUTING] * [http://www.helsinki.fi/~niskanen/bisc.html BISC SIG IN PHILOSOPHY OF SOFT COMPUTING] [[Category:Scientific modeling]] [[Category:Artificial intelligence]] [[Category:Semantic Web]] [[Category:Soft computing]] All content in the above text box is licensed under the Creative Commons Attribution-ShareAlike license Version 4 and was originally sourced from https://en.wikipedia.org/w/index.php?diff=prev&oldid=584068811.
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