Difference between revisions 702707945 and 709284681 on enwiki

{{Distinguish|soft microprocessor}}
{{Expert-subject|computer science|date=July 2009}}

In [[computer science]], '''soft computing''' is the use of inexact solutions to computationally hard tasks such as the solution of [[NP-complete]] problems, for which there is no known algorithm that can compute an exact solution in [[polynomial time]]. Soft computing differs from conventional (hard) computing in that, unlike hard computing, it is tolerant of imprecision, uncertainty, partial truth, and [[approximation]]. In effect, the role model for soft computing is the [[human]] [[mind]]. 

The principal constituents of Soft Computing (SC) are Fuzzy Logic (FL), Neural Computing (NC), Evolutionary Computation (EC) Machine Learning (ML) and Probabilistic Reasoning (PR), with the latter subsuming belief networks, chaos theory and parts of learning theory. 

==Introduction==
Soft computing (SC) solutions are unpredictable, uncertain and between 0 and 1. Soft Computing became a formal area of study in Computer Science in the early 1990s.<ref>Zadeh, Lotfi A., "Fuzzy Logic, Neural Networks, and Soft Computing,"  Communication of the ACM, March 1994, Vol. 37 No. 3, pages 77-84.</ref>  Earlier computational approaches could model and precisely analyze only relatively simple systems. More complex systems arising in [[biology]], [[medicine]], t(contracted; show full)* [http://www.softcomputing.es EUROPEAN CENTRE FOR SOFT COMPUTING]
* [http://www.helsinki.fi/~niskanen/bisc.html BISC SIG IN PHILOSOPHY OF SOFT COMPUTING]

{{Authority control}}
[[Category:Scientific modeling]]
[[Category:Artificial intelligence]]
[[Category:Semantic Web]]
[[Category:Soft computing]]