Difference between revisions 846736174 and 899104379 on enwiki{{for|the game engine and development toolset|Visual3D Game Engine}} {{Orphan|date=February 2009}} '''Visual3D''' is a [[Proprietary software|proprietary]] general purpose [[Biomechanics|biomechanics]] modeling and analysis software package developed and published by '''C-Motion, Inc'''. The software makes use of the '''[[List of motion and gesture file formats#C3D file format|C3D]] file format''' for input data as well as real-time motion data streamed by several hardware manufacturers. The program is not restricted in terms of marker sets and provides a historical audit trail of data changes. Modeling features include kinematics, inverse dynamics (kinetics) and inverse kinematics (global optimizations). '''Visual3D''' evolved from a clinical research tool for 6DoF modeling developed at the [[NIH]] by Tom Kepple (originally called "Move3D"). '''Visual3D''' is a toolbox of publicly available analysis and signal processing algorithms and methods which are documented in the textbook Research Methods in Biomechanics from Human Kinetics, and also on the [http://www.c-motion.com/v3dwiki| Visual3D wiki pages]. '''Visual3D''' is used by academics, clinicians, sports analysts and others interested in understanding biological motion. For an example of gait analysis, [https://www.youtube.com/watch?v=MON0b3z_qCs|see this video]. ==External links== * [http://www.c-motion.com/ C-Motion, Inc. website] * [http://www2.c-motion.com/products/visual3d Visual3D website] * [http://www.c3d.org/ C3D file format website] * [http://www.nih.gov/ NIH website] [[Category:Data visualization software]] All content in the above text box is licensed under the Creative Commons Attribution-ShareAlike license Version 4 and was originally sourced from https://en.wikipedia.org/w/index.php?diff=prev&oldid=899104379.
![]() ![]() This site is not affiliated with or endorsed in any way by the Wikimedia Foundation or any of its affiliates. In fact, we fucking despise them.
|