Revision 353049672 of "XLOC" on enwiki

[[File:XLOC Logo White.jpg|thumb|alt=XLOC Inc.|XLOC Inc.]]
'''XLOC''' is a provider of global localization solutions for the international computer and [[video game]] industry.  <ref>http://www.xloc.com/Corporate/Default.aspx</ref>XLOC was founded in 2000 by <ref>http://www.mobygames.com/developer/sheet/view/developerId,7563/</ref>Stephanie O’Malley Deming and <ref>http://www.mobygames.com/developer/sheet/view/developerId,1226/</ref>Mason Deming, two industry veterans with previous experience in [[game localization]] at [[Activision]], [[Electronic Arts]], [[LucasArts]], [[Capcom]] and [[2K Games]].

<ref>http://www.xloc.com</ref>XLOC offers a customizable localization management solution that integrates localization into the development cycle.  XLOC is compatible with all major [[3D engine]] technologies and can be leveraged as a stand-alone product or be combined with XLOC’s consulting and support services. Titles built using XLOC include ''Call of Duty®: World at War''; ''[[Guitar Hero: World Tour]]™'' and <ref>http://xbox360.ign.com/articles/103/1034523p1.html</ref>''Brutal Legend''.


== References ==
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{{Reflist}}

== External links ==
* [http://www.xloc.com www.xloc.com]


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