Revision 899104379 of "Visual3D" on enwiki

{{for|the game engine and development toolset|Visual3D Game Engine}}
{{Orphan|date=February 2009}}

'''Visual3D''' is a [[Proprietary software|proprietary]] general purpose [[Biomechanics|biomechanics]] modeling and analysis software package developed and published by '''C-Motion, Inc'''.  The software makes use of the '''[[List of motion and gesture file formats#C3D file format|C3D]] file format''' for input data as well as real-time motion data streamed by several hardware manufacturers.  The program is not restricted in terms of marker sets and provides a historical audit trail of data changes.  Modeling features include kinematics, inverse dynamics (kinetics) and inverse kinematics (global optimizations).

'''Visual3D''' evolved from a clinical research tool for 6DoF modeling developed at the [[NIH]] by Tom Kepple (originally called "Move3D").

'''Visual3D''' is a toolbox of publicly available analysis and signal processing algorithms and methods which are documented in the textbook Research Methods in Biomechanics from Human Kinetics, and also on the [http://www.c-motion.com/v3dwiki Visual3D wiki pages].

'''Visual3D''' is used by academics, clinicians, sports analysts and others interested in understanding biological motion. For an example of gait analysis, [https://www.youtube.com/watch?v=MON0b3z_qCs|see this video].

==External links==
* [http://www.c-motion.com/ C-Motion, Inc. website]
* [http://www2.c-motion.com/products/visual3d Visual3D website]
* [http://www.c3d.org/ C3D file format website]
* [http://www.nih.gov/ NIH website]

[[Category:Data visualization software]]