Revision 94457129 of "1964 (emulator)" on enwiki

{{Infobox Software |
  name = 1964 |
  logo=[[Image:1964.png|1964 icon]]|
  screenshot = [[Image:1964 Windows Screenshot.png|250px]] |
  caption = The interface of the 1964 emulator |
  developer = schibo and Rice |
  latest_release_version = 0.9.9 |
  latest_release_date = [[December 31]], [[2003]] |
  operating_system = [[Microsoft Windows|MS Windows]] |
  genre = [[Emulator]] |
  license = [[GNU General Public License|GPL]] |
  website = [http://1964emu.emulation64.com/ 1964emu.emulation64.com] |
}}
{{Portal|Free software}}
'''1964''' is a [[Nintendo 64]] [[emulator]] for the [[Microsoft Windows|Windows]] operating system, written in [[C (programming language)|C]] and released as [[open source]] software under the [[GNU General Public License]].

'''1964''' is one of the oldest and most popular N64 emulators and has support for almost every [[ROM image|ROM]] ever released.

'''1964''' works with a plugin system, much like the PlayStation emulator [[PCSX]], where anyone may write plugins for sound, controls, video, and RSP. The emulator needs a rather new machine to run; a 700MHz Celeron or better, a GeForce 2, 128MB of RAM and DirectX 8.0 or later is recommended. A more realistic machine, however, is an AMD Athlon XP 2200 or better, or Intel Pentium 4 class 2.0GHz or better, 512MB of RAM, and Windows 2000 or XP. The higher CPU requirements are almost unavoidable when attempting to emulate such games as Goldeneye 007 and Perfect Dark, which pushed the original system to its limits.

In this case, Windows XP or 2000 are essential for the win32 version of the emulator, because they offer increased stability over Windows 98 and ME. The stability is essential, due to the fact that emulation can often result in an application crashing. Under pre-NT OSes, the entire background could crash if an emulator such as 1964 were to run into such things as an unsupported opcode.

As with any advanced emulation, one of the largest issues of 100% compatibility is the CPU. The Nintendo 64's [[MIPS architecture|MIPS]] R4300i is extremely complex, and not all of its functions are supported.

With the help of plugins like [[Rice Video]] '''1964''' can load high resolution [[Texture mapping|textures]].

==External links==
{{commons|1964}}
*[http://1964emu.emulation64.com/ Official 1964 Webpage]
*[http://sourceforge.net/projects/schibo/ Official 1964 Sourceforge Hosting Page]
*[http://www.ngemu.com/n64/1964.php?action=plugins NGEmu 1964 Plugins Page]
*[http://www.emutalk.net/forumdisplay.php?f=2 Emutalk 1964 forums]
*[http://www.emutalk.net/forumdisplay.php?f=110 High resolution texture projects]

[[Category:Free emulation software]]
[[Category:Nintendo 64 emulators]]
[[Category:Windows emulation software]]
[[Category:SourceForge projects|1964]]

[[es:1964 (emulador)]]