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'''Intense X''', previously known as '''Intense AI''' or '''Intense Dialogues''', is a [[3D computer graphics|3D]] [[Personal computer game|computer game]] plug-in for the [[3D Game Studio|3D Game Studio Engine]].
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Intense X Beta was released in 2007. Shortly after release, the next generation Game Studio engine was released and Intense X was rebuilt from the ground up. Intense X Copper was released for Presale in May 2008.

==Internal Engines==
[[Image:Ix ncp.jpg|thumb|right|300px|Adding an NPC action to an enemy]]
Intense X has three main engines that make it 
unot like any other non-programming solution.

===The Integrated Panel Engine===

The new Panel Engine is the newest feature for Intense X. This panel system allows Intense X to be integrated directly into the Level editor.

===The Intense AI Engine===
At the core of Intense X is the Intense AI engine. This AI system creates intelligent enemies that can act in group behaviors and engage incan do any type of attack.
The AI also enableallows the NPCs to maneuover their way around any type of level, whether or not it was created with Intense X in mind.

===The Intense Pathfinding Engine===

==The Editions==
Intense Illusions currently offers one edition of Intense X with three more currently in development. Intense Illusions also offers a freeware path finding solution.

===Intense X Copper===
Intense X Copper is the first edition of Intense X to be released.

===Intense Pathfinding===
Intense Pathfinding is a freeware [[solution]] to add path-finding capabilities to levels created in Game Studio.

==Intense Model Packs==
Intense Illusions offers animated models that can be plugged directly into Intense X, or used alone.

==External links==
* [https://web.archive.org/web/20080514123833/http://www.intense-i.com/ Intense X Plugin]

[[Category:Video game development software]]